The hulk stage 19 mind games
But the truth is that this is a very simple and repetitive action game. The Hulk has never been about brains, but even for a smash 'em up game, what passes as a plot is almost insulting. You start off being attacked by the army in the middle of the desert, then as Bruce Banner you break into a research lab, see another scientist get hulked up with gamma rays and then spend the rest of the game chasing him and swatting soldiers left, right and centre.
The few moments you don't spend pounding them to a pulp are when you control Bruce in a stealthy, sub-Metal Gear mode, that is just too dull to work. Sadly, these sections are so signposted they feel like tutorials: hiding places, levers and computer terminals are highlighted with big green arrows, just in case you're too stupid to figure out what to do.
For all the lack of depth in the gameplay, there is something undoubtedly cool about controlling this huge beast. You can pick up cars and throw them at helicopters, smash the ground to cause shockwaves, throw people across the room, jump high in the air and send out beams of gamma radiation. But it gets boring very quickly, partly because the enemies hardly change at all, and partly because the plain cardboard box environments make it less thrilling to demolish everything in sight.
Then there are the two problems that seem to hound every console game slapped on to a PC. First, the camera rarely points in the direction you want it to and, though you can see things through a useless first-person perspective, you have no control over the third-person view. Secondly, you shouldn't even consider playing this unless you have a decent joypad. There's no mouse support and trying to control the Hulk with a keyboard is a waste of time.
But then, it's not as if they needed a quality game to shift copies. The Hulk does a marvelous job capturing this dark hero's destructive essence. Every completely interactive smash-em-up level is packed with cars, pipes, and concrete slabs you can use to carve swaths of carnage through General Ryker's cronies.
And considering the game might've sold well even if punching were the extent of its pissed-off protagonist's talents, being able to toss oil tankers through research center walls is a welcome break.
Furthermore, you're rarely forced to fight every lackey who irritates you, and by ignoring them, you'll reach your objectives faster not that some of you won't want to pulverize the saps. Such features aren't exactly awe-inspiring, but they keep the Green Goliath's rampage fast-paced and satisfyingly furious.
Sadly, when the Hulk transforms back into mild-mannered Bruce Banner, the game takes a turn for the insipid. Banner's game of hide-and-seek will bore you. And avoiding detection is a crapshoot--I've been spotted from 20 yards by guards with their backs turned, but strolled right under others' noses.
They're so infuriatingly cheap, you'll want to Hulk-smash your controller. Try renting if, unlike me, you can control your temper. Like Bruce Banner and his alter ego, The Hulk is a game with a split personality. It's a visually cool ride especially when you're destroying stuff with an excellent cinematic feel and decent brawling control.
But after the first few bits as the infamous jolly green giant, it's just wave after wave of the same guards, inexplicably large dogs, and not a whole lot of variety. Like Shawn, I found that you're better off running past the never-ending enemy hordes than gambling your remaining lives by staying to fight.
The Banner bits break it up with some light stealth and move the story along, but the package never quite comes together into a cohesive whole.
Give it a rental after you see the flick, but it's a keeper only for serious Hulk-heads. I love all the game's pickups--nothing beats repeatedly whapping away at soldiers with a forklift or taking out gamma dogs by hurling frozen cow carcasses their way. Plus, everything moves just as it should, thanks to an incredible physics engine. Special moves are quite limited, though, and it's a bit ironic that the break-from-the-norm Bruce Banner stealth missions serve only to drag the action down.
I wouldn't call this Hulk quite incredible, but it is a smashing good time. No longer just a supporting member in the Marvel vs. Capcom franchise, the Hulk gets top billing at the box office and on your consoles this summer. In this game set one year after the film, the Hulk's nemesis, The Leader, plots to destroy Earth by creating an army of gamma-irradiated creatures, forcing the not-so-mild-mannered scientist Bruce Banner to unleash the greener side of his personality.
In some levels, you'll play as the less-confrontational Banner voiced by the film's star, Eric Bana and use stealth to complete the mission at hand. As the Hulk, you'll let loose on hordes of military personnel, destroy buildings like they're made from papier mache, and prove once and for all who's the strongest one there is.
There have been various Hulk games released in the past that have left much to be desired or were just plain horrible. With all the hype surrounding the theatrical release of the Hulk , however, there was at least a shred of hope that this latest Hulk attempt would be able to accurately portray The Hulk as the beast he is.
Even though getting all that aggression and power characterized isn't an easy task, this game does manage to grab the essence of The Hulk in a way other games have missed.
The Hulk is an action game where the plot line follows a unique, well-designed story that's different from the movie. Although the Bruce Banner missions can be tedious as he is usually trying to sneak into a building undetected, The Hulk missions more than make up for it.
As The Hulk, you'll be able to destroy or cause damage to almost anything in your path with a sense of power and mass that appears realistic. Cement pillars, cars, tanks, and even trains are all the things that are easily demolished when in the path of The Hulk.
Bruce Banner is accidentally exposed to the blast of a test detonation of a gamma bomb he invented while trying to save Rick Jones. Subsequently, when Banner is angry, he involuntarily transforms into a huge, incredibly strong creature known as the Hulk. Beginning in comic books in the early s, the character has since been depicted in various other media: in a live-action television series , in three animated series, various video games, and through the use of CGI in seven films: Hulk , The Incredible Hulk , The Avengers , The Avengers: Age of Ultron , Thor: Ragnarok , The Avengers: Infinity War , and Avengers: Endgame.
The Hulk was created by Stan Lee and Jack Kirby in , in response from fans who indicated that their favorite character was the Thing Lee also created the Fantastic Four. So he wanted to make a character much like him.
The Hulk's first series was called The Incredible Hulk. The series was only six issues. After that, the Hulk guested on other characters' comics until he was in the anthology superhero series Tales to Astonish. It only had the Hulk for half of each issue, then featured another superhero. Bruce Banner , Ph. Army to develop the first Gamma Bomb. During its first live test he was bombarded with a massive dose of gamma rays while saving Rick Jones , a kid who was out on the test site.
He was mutated into a green behemoth, the living personification of rage, fueled by pure physical strength and would come to be known as nearly mindless Incredible Hulk. Fearful of the damage that Hulk could inflict, as well as fleeing from the military, he went on the run. He later found a home among the Avengers , the Earth's Mightiest Heroes, for a short time.
See List of Hulk incarnations. The Hulk is one of the most powerful beings in the universe since his powers increase with his rage, because of that he is capable of matching the power of beings like Thor and severely overpowering beings such as Silver Surfer, the Hulk is able to go far beyond universal levels of power, perhaps at his best, Multiversal feats. Transformation: when Bruce Banner is angry, Bruce's body and mind morphs into that of The Hulk's, granting him gamma powers.
Self Sustenance: Hulk can survive on very little sustenance, but after the Hulk adapts to a hostile environment like space he no longer needs sustenance and does not need air, water, food, or sleep. Super Breath: Hulk uses his super breath power, the Hulk is able to produce strong winds with his super breath. Hulk Wiki Explore. The Incredible Hulk.
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